Combat Sport Hit Tracking System

ABSTRACT

Systems, apparatus, methods, and articles of manufacture provide for wearable devices and corresponding releasably securable target objects for use in playing tag-type and/or combat-style games and sports.

FIELD OF THE INVENTION

This disclosure relates generally to equipment for combat sports andgames and, more specifically, to attaching targets to wearable items fortracking hits and scoring in combat sports and games.

BACKGROUND

Various types of combat sports and games are known in which part of gameplay involves hitting or tagging another player with a hand or otherbody part, or with an object, such as a foil. Such equipment systems aregenerally directed to helping identify whether (and maybe where) a hithas been made during play. In one example, types of sophisticatedelectronic scoring systems and suits for registering hits by sabers,swords, or foils are known in the sport of fencing. In another example,known systems may involve protective gear for electronically registeringan opponent's strike in martial arts (e.g., taekwondo) when the opponenthits certain portions of the protective gear. In some systems, zonedsensors may help determine the location of a strike.

Many types of players and athletes enjoy the thrill of combat sports andmay benefit from and enjoy such prior art equipment. However, suchequipment may be too expensive for some players, too unwieldy, and/ormay require significant set-up and break-down time. For at least thesereasons, such systems may not be practical or desirable for casual orrecreational players who want to be able to track hits and keep score ingames of tag and/or in combat-style games. Despite the popular appeal ofsuch games, the prior art has failed to provide a scoring system thatallows for accurate, visual identification of a successful hit or tag byplayers. Accordingly, there is a need for improved equipment and forimproved systems and methods for reliably and adjustably attachingtargets for tag-type and combat-type games and sports.

BRIEF DESCRIPTION OF THE DRAWINGS

An understanding of embodiments described in this disclosure and many ofthe related advantages may be readily obtained by reference to thefollowing detailed description when considered with the accompanyingdrawings, of which:

FIG. 1 is a diagram of devices according to an embodiment of the presentinvention;

FIG. 2 is a diagram of a system of devices according to an embodiment ofthe present invention;

FIG. 3 is a diagram of players wearing devices and engaging in game playaccording to an embodiment of the present invention;

FIG. 4 is a diagram of a device according to an embodiment of thepresent invention;

FIG. 5 is a diagram of a system according to an embodiment of thepresent invention; and

FIG. 6 is a diagram of a system according to an embodiment of thepresent invention.

DETAILED DESCRIPTION

Inventor(s) for this application have recognized that, in accordancewith some embodiments described in this disclosure, some types ofplayers may find it beneficial to wear components of a hit trackingsystem that allow for easy identification of whether and where a targethas been hit (e.g., by another user) and its connection to a wearabledevice disengaged, and are relatively easy to affix to and remove from aplayer.

According to one aspect of this disclosure, a system, articles ofmanufacture, and methods are provided for playing a tag-type and/orcombat-style game in which participants wear at least one target objectthat is releasably attached to their clothing and/or to one or more bodyparts. The players attempt, for example, to score points and/or registerhits by striking a target object attached to another player withsufficient accuracy and/or force to detach the target object from theother player. In one example, a first player has at least one targetsphere object connected using magnets to a spring clip or other wearabledevice affixed to the first player. A second player attempts, usingtheir hand, foot, other body part, and/or using a thrown, launched, orshot object (e.g., a beanbag, a plastic ball, a foam-tipped arrow) tostrike the target object attached to the first player with enoughaccuracy and/or force to overcome the magnetic force securing the targetobject to the wearable device affixed to the first player, therebyscoring a “hit.” In one variation, winning a game may require that aplayer score a minimum number of hits (i.e., detaching a minimum numberof target objects from another player) or may alternatively requiresuccessful hits on all target objects attached to another player.

According to one or more embodiments a system for playing a tag-typeand/or combat-style game may include a target object that may include afirst connector including a first magnetic portion. The system alsoincludes a wearable device that may include a second connector and thesecond connector may include a second magnetic portion. The targetobject may be configured in a solid three-dimensional shape. The firstmagnetic portion may be configured to connect magnetically to the secondmagnetic portion for releasably securing the target object to thewearable device. When connected magnetically to the second magneticportion, the first magnetic portion is configured to release from thesecond magnetic portion when the target object is struck.

Implementations according to one or more embodiments of this disclosuremay include one or more of the following features: wherein the wearabledevice is configured to be wearable by attaching to clothing or a bodyof a user; wherein the wearable device includes a clip (e.g., a springclip; a grip-and-clip attachment) for attaching to clothing of a user;and/or wherein the wearable device includes at least one of: a belt, aglove, a bracelet, an anklet, and/or a wearable band.

Implementations according to one or more embodiments of this disclosuremay include one or more of the following features: wherein the targetobject is at least 0.2 inches in its smallest dimension (e.g., for aspheroidal solid, the diameter may be in the range of 0.5 inches to 6inches); wherein the target object is a solid figure; wherein the targetobject includes at least one solid shape (e.g., a cube, a cuboid, aprism, a pyramid, a platonic solid, a torus, a cone, a truncated cone, aring, a cylinder, a star such as a solid having a star-shapedcross-section, a sphere); and/or wherein the target object is a rigid orsemi-rigid object.

Implementations according to one or more embodiments of this disclosuremay include one or more of the following features: wherein the targetobject is formed of a substantially rigid material; wherein the targetobject includes a compressible material; wherein the target objectincludes at least one of the following: a polystyrene material,injection-molded plastic, a polyethylene material, a foam material, apolyurethane material, a latex material, a silicone material, or anatural wood material; and/or wherein the target object does not includefabric, cloth, or a flag.

According to one or more embodiments a system may include a wearabledevice for attaching to a user's clothing, the wearable deviceincluding: a flexible clip body having a first portion connected by atransverse section to a second portion, the first portion, transversesection, and the second portion forming an interior space for receivingan edge of clothing; a security stud connected to an interior side ofthe first portion, the security stud including a stud shaft connected toa stud head that is wider than the stud shaft; a first opening in thesecond portion for receiving the stud head and any portion of fabric inthe interior space when pressure is applied to bend the first portionand the second portion toward each other; a second opening, connected tothe first opening, for receiving the stud shaft to secure the securitystud and any portion of fabric in the interior space to the secondportion when the pressure applied to bend the first portion and thesecond portion toward each other is removed; wherein a width of thesecond opening is less than a width of the first opening; and/or furthercomprising a snap-on target object including a recess portion forreceiving the first portion of the wearable device to releasably securethe snap-on target object to the wearable device.

According to one or more embodiments a system may include a targetobject having a first connector; a wearable device having a secondconnector; and/or wherein the first connector is configured to connectto the second connector for releasably securing the target object to thewearable device, where the target object is configured in a solidthree-dimensional shape.

Implementations according to one or more embodiments of this disclosuremay include one or more of the following features: wherein at least oneof the first connector and the second connector may include one of thefollowing types of connecting means: hook-and-loop fasteners, buckles,clips, snaps, magnets, snap joints, and/or releasable adhesives; whereinthe target object is a snap-on target object; wherein the firstconnector may include a recess portion corresponding to an edge portionof the second connector; wherein the first connector may include afemale mating portion configured to connectively engage a male matingportion of the second connector; wherein the first connector isconfigured to releasably engage the second connector with a location fitor transition fit; and/or wherein the wearable device may include aflexible clip body for affixing the wearable device to an edge ofclothing.

In accordance with some embodiments, as described in this disclosure,having a magnet in one or more connectors in a hit tracking system mayallow for a desired magnetic attachment force to be identified andreliably achieved. Magnets may vary in size, shape, magnetic grade, thenumber of magnets, and/or magnetic flux output per unit volume, in orderto achieve a desired attachment force between a target object and awearable device in the system. In one example, stronger magnets with astronger attachment force may be selected to make it more difficult fora user to remove another user's target object (e.g., striking with ahand, foot, or other object), or relatively weaker magnets may be usedto make it easier for a user to dislodge a target object from anotheruser. The magnetic attachment force may be adjusted by, for example,replacing one or more of the magnets in the target object and/orwearable device with another magnet having one or more differentcharacteristics.

Referring now to FIG. 1 , example systems according to some embodimentsare shown. The example system 100 comprises an example target object 101(e.g., a ball or substantially spherical solid object) releasablyconnected to a wearable device 104 (e.g., a spring clip for attaching toa user's clothing) via a connection 102.

The example system 106 comprises an example spherical solid targetobject 107 (e.g., a foam ball) releasably connected to a spring clipdevice 108 for clipping to a user's clothing. As depicted in system 106,the spring clip device 104 may comprise a first magnet no for connectingto a second magnet 112. The second magnet 112 is shown by dashed linesto indicate it is embedded in the interior of the example solid targetobject 107 and may not ordinarily be visible to a user.

The target object may be of any size and material deemed desirable for aparticular implementation. For example, where strikes at targets are tobe delivered primarily by hands and/or feet, a softer material such as afoam material may be preferred. In another example, target objects ofrelatively larger sizes may be used to make it easier for one player tomake contact with the target object and potentially dislodge it from anopponent; conversely, target objects of relatively smaller sizes may beused to make hits more difficult to achieve. Any combination of types,locations on a player, and/or numbers of target objects may be used asdeemed desirable for a particular type of game.

Although magnets are discussed with respect to the example system ofFIG. 1 , it will be readily understood that any of various other typesof connections may be used to releasably connect a target object to awearable device. For example, instead of magnets, one or more types ofsnaps or joint assemblies may be used to releasably attach a targetobject to a wearable device.

Although spring clips are discussed with respect to the example systemof FIG. 1 , it will be readily understood that any of various othertypes of connections may be used to affix a wearable device to a user(e.g., to attach a wearable device to a user's body part and/or toclothing of the user). An alternative type of clip is discussed belowwith respect to FIGS. 5 and 6 .

Although certain example numbers of target objects at certain examplelocations are depicted in the accompanying drawings, it should beappreciated that, in accordance with other embodiments, any numberand/or type of wearable devices and/or any number and/or type of targetobjects may be placed at any location on a user as deemed desirable fora particular game or implementation.

Referring now to FIGS. 2 and 3 , example systems according to someembodiments is shown. Specifically, a plurality of target objects andspring clips 202 a and 202 b are shown in FIG. 2 attached to sleeves ofa shirt 206 using spring clips. In another example implementation, aplurality of target objects and spring clips 204 a and 204 b are shownattached to an example belt 208 using the spring clips. FIG. 3 depictstwo players, each wearing a plurality of target objects attached towearable objects. Specifically, one player is depicted as wearing aplurality of target objects 302 a, 302 b, 304 a, 304 b, 304 c, 306 a,and 306 b releasably attached to wearable objects located at variouslocations on that player's body. As described in this disclosure, theplayers are depicted as being engaged in a tag- or combat-type game inwhich each player is trying to slap or otherwise strike a target objectoff the other's player's body (e.g., to score points or hits and/or toremove all target objects).

It will be readily understood that each target object depicted in FIGS.2 and 3 is interchangeable with each depicted wearable device. It willbe readily understood that any number of target objects and spring clips(and/or other types of wearable devices) may be used, and the springclips for receiving the target objects may be attached anywhere alongthe shirt 206 and/or along the belt 208, and/or anywhere along the othergarments and users' bodies.

Although certain embodiments are described in this disclosure withrespect to hand-to-hand or close quarters combat or tag scenarios, itshould be appreciated that, in accordance with other embodiments, thetarget objects may be used as targets in a game in which the playersthrow, launch, and/or shoot objects at each other to try to hit thetarget objects (instead of or in addition to trying to strike the targetobjects with their hands and/or feet). For example, a player may usefoam-tipped arrows, foam discs, and/or other types of (relatively soft)missiles to try to hit and successfully knock target objects off anotherplayer to score hits.

Referring now to FIG. 4 , an alternative system 400 for playing a targetstriking game is depicted, in accordance with one or more embodiments ofthe present disclosure. The system 400 comprises a target object 401comprising a first connector (not shown) connected to a second connector402 (e.g., using magnets, snaps, and/or detachable joints). As describedin this disclosure, the first connector and second connector 402 maycomprise any number and/or type of attachment means suitable forreleasably securing the target object 401 to the wearable device 404 (inthis case, indirectly via the flexible connector 403.

In contrast to the system 100 of FIG. 1 , the system 400 of FIG. 4comprises at least one flexible connector 403 for connecting the secondconnector 402 to the wearable device 404 (e.g., a spring clip). In oneembodiment, the flexible connector 403 comprises a flexible materialsuch as, without limitation, string, yarn, elastic, rubber, cloth,and/or fabric. It will be readily understood that the greater degree offreedom and motion available to the target object 401 by way of theflexible connector 403 may provide a more challenging game. For example,when the wearable device 404 is attached to a player, the target object401 is free to swing and/or move erratically around the point to whichit is anchored to the wearable device, as a result of movement of theplayer to which it is attached. Accordingly, it will be more difficultfor an opponent to score a hit on the target object 401 as it swingsand/or bounces around.

Referring now to FIG. 5 , an alternative system 500 for playing a targetstriking game is depicted, in accordance with one or more embodiments ofthe present disclosure. The system 500 comprises a snap-on target object501 comprising a first mating portion 503 configured to receive a secondmating portion 506 of a wearable device 502. As depicted in FIG. 5 , thewearable device 502 comprises a security stud 504 attached by a shaft tothe second mating portion 506. The second mating portion 506 isconnected to the opposite portion by a transverse section (e.g., acurved portion as depicted in FIG. 5 ). The wearable device 502 ispreferably formed of a rigid or semi-rigid material having sufficientelasticity to allow the opposing sides of the wearable device to bepressed together using manual force (e.g., by a user squeezing the sidestogether) but such that the opposing sides return to their originalconfiguration when no pressure is applied.

The wearable device 502 further comprises, on a portion opposite thesecond mating portion, a first opening 508 and a second opening 510connected to the first opening 508. The first opening 508 is configuredto receive the stud head of the security stud 504, which is of a largerwidth than the shaft of the security stud 504. The second opening 510 isconfigured with a width suitable to receive the shaft but not the studhead, as explained further below.

According to some embodiments, the wearable device 502 may be attachedto an edge or fold of clothing worn by a player by sliding the clothinginto the interior of the wearable device 502 between the end of thesecurity stud 504 and first opening 508. The fabric may then be attachedto the wearable device 502 by a user pressing or bending the oppositesides of the wearable device 502 together so that the stud head of thesecurity stud 504 passes through the first opening 508, thereby pushingthe fabric through the first opening 508, and the shaft of the securitystud 504 is slotted into the second opening 510. Once the pressure isreleased and the opposing sides try to move away from each other back totheir original configuration, the stud head of the security stud 504will be trapped (with the fabric that it pushed through) on the exteriorside of the wearable device 502. The resultant friction and pressurewill prevent the fabric from slipping back out of the interior of thewearable device, thereby attaching the wearable device 502 to a user.

An example of fabric being trapped by a clip device like wearable device502 is depicted in FIG. 6 . Specifically, FIG. 6 shows a cross-sectionview of a fabric locking clip device boo in which the stud head 612 ofthe security stud 604 attached to a side 606 is locked in place at thetop of an opening in the opposite side 602, trapping fabric portion 612by friction as the sides 602 and 606 try to move away from each other.

Referring again to FIG. 5 , the first mating portion 503 of the snap-ontarget object 501 may be configured with the second mating portion 506to have the snap-on target object 501 releasably engage with thewearable object 502 in a manner similar to the way a reusable plasticfood container lid attaches to a reusable plastic food container. Forexample, the first mating portion 503 may comprise a rim portion and/ora concave portion for receiving the corresponding second mating portion506 of the wearable device 502. In another example, the first matingportion 503 may comprise a collar that defines an inner surface having atab protruding from the inner surface. The collar may be adapted tointerlockingly engage a flange portion of the second mating portion 506.In another example, the first mating portion may comprise a collarportion sized such that the collar portion flexes outwardly from thesecond mating portion 506 of the wearable device 502 as the snap-ontarget object 501 is initially engaged (e.g., by a user pressing it intoplace) with the wearable device 502. The collar portion of the firstmating portion 503 may spring back to releasably secure the snap-ontarget object 501 to the wearable device 502.

According to some embodiments, the snap-on target object 501 and thewearable device 502 of the example system 500 may be joined using atransition fit or interference fit to snap the target object 501 ontothe second mating portion 506 of the wearable device 502. The targetobject and the wearable device engage with each other by a first lip ofthe wearable device and a second lip of the target object. In a mannersimilar to that used for attaching lids to plastic food containers, thesecond lip (of the target object) deforms when placed over the first lip(of the wearable device). The resulting pressure and friction helps to(releasably) seal the cover to the container.

According to some embodiments, a target object may connect to a wearabledevice by way of a detachable annular snap joint. The dimension of thebead and the return angle of the snap joint may be modified to make thejoint easier or more difficult to separate.

Any processes described in this disclosure do not necessarily imply afixed order to any depicted actions, steps, and/or procedures, andembodiments may generally be performed in any order that is practicableunless otherwise and specifically noted.

INTERPRETATION

Numerous embodiments are described in this patent application and arepresented for illustrative purposes only. The described embodiments arenot, and are not intended to be, limiting in any sense. The presentlydisclosed invention(s) are widely applicable to numerous embodiments, asis readily apparent from the disclosure. One of ordinary skill in theart will recognize that the disclosed invention may be practiced withvarious modifications and alterations, including structuralmodifications. Although particular features of the disclosedinvention(s) may be described with reference to one or more particularembodiments and/or drawings, it should be understood that such featuresare not limited to usage in the one or more particular embodiments ordrawings with reference to which they are described, unless expresslyspecified otherwise.

The present disclosure is neither a literal description of allembodiments nor a listing of features that must be present in allembodiments.

Neither the Title (as may be set forth at the beginning of the firstpage of this disclosure) nor the Abstract (as may be set forth at theend of this disclosure) is to be taken as limiting in any way the scopeof the disclosed invention(s).

Throughout the description and unless otherwise specified, the followingterms may include and/or encompass the example meanings provided below.These terms and illustrative example meanings are provided to clarifythe language selected to describe embodiments both in the specificationand in the appended claims, and accordingly, are not intended to belimiting.

The terms “an embodiment”, “embodiment”, “embodiments”, “theembodiment”, “the embodiments”, “one or more embodiments”, “someembodiments”, “one embodiment” and the like mean “one or more (but notall) disclosed embodiments”, unless expressly specified otherwise.

The terms “the invention” and “the present invention” and the like mean“one or more embodiments of the present invention.”

A reference to “another embodiment” in describing an embodiment does notimply that the referenced embodiment is mutually exclusive with anotherembodiment (e.g., an embodiment described before the referencedembodiment), unless expressly specified otherwise.

The terms “including”, “comprising” and variations thereof mean“including but not limited to”, unless expressly specified otherwise.

The terms “a”, “an” and “the” mean “one or more”, unless expresslyspecified otherwise.

The term “plurality” means “two or more”, unless expressly specifiedotherwise.

The term “herein” means “in the present disclosure, including anythingwhich may be incorporated by reference”, unless expressly specifiedotherwise.

The phrase “at least one of”, when such phrase modifies a plurality ofthings (such as an enumerated list of things) means any combination ofone or more of those things, unless expressly specified otherwise. Forexample, the phrase at least one of a widget, a car and a wheel meanseither (i) a widget, (ii) a car, (iii) a wheel, (iv) a widget and a car,(v) a widget and a wheel, (vi) a car and a wheel, or (vii) a widget, acar, and a wheel.

The phrase “based on” does not mean “based only on”, unless expresslyspecified otherwise. In other words, the phrase “based on” describesboth “based only on” and “based at least on.”

Where a limitation of a first claim would cover one of a feature as wellas more than one of a feature (e.g., a limitation such as “at least onewidget” covers one widget as well as more than one widget), and where ina second claim that depends on the first claim, the second claim uses adefinite article “the” to refer to the limitation (e.g., “the widget”),this does not imply that the first claim covers only one of the feature,and this does not imply that the second claim covers only one of thefeature (e.g., “the widget” can cover both one widget and more than onewidget).

Each process (whether called a method, algorithm or otherwise)inherently includes one or more steps, and therefore all references to a“step” or “steps” of a process have an inherent antecedent basis in themere recitation of the term “process” or a like term. Accordingly, anyreference in a claim to a “step” or “steps” of a process has sufficientantecedent basis.

When an ordinal number (such as “first”, “second”, “third” and so on) isused as an adjective before a term, that ordinal number is used (unlessexpressly specified otherwise) merely to indicate a particular feature,such as to distinguish that particular feature from another feature thatis described by the same term or by a similar term. For example, a“first widget” may be so named merely to distinguish it from, e.g., a“second widget”. Thus, the mere usage of the ordinal numbers “first” and“second” before the term “widget” does not indicate any otherrelationship between the two widgets, and likewise does not indicate anyother characteristics of either or both widgets. For example, the mereusage of the ordinal numbers “first” and “second” before the term“widget” (1) does not indicate that either widget comes before or afterany other in order or location; (2) does not indicate that either widgetoccurs or acts before or after any other in time; and (3) does notindicate that either widget ranks above or below any other, as inimportance or quality. In addition, the mere usage of ordinal numbersdoes not define a numerical limit to the features identified with theordinal numbers. For example, the mere usage of the ordinal numbers“first” and “second” before the term “widget” does not indicate thatthere must be no more than two widgets.

As used in this disclosure, a “user” may generally refer to anyindividual and/or entity that operates a device or system.

When a single device or article is described in this disclosure, morethan one device or article (whether or not they cooperate) mayalternatively be used in place of the single device or article that isdescribed. Accordingly, the functionality that is described as beingpossessed by a device may alternatively be possessed by more than onedevice or article (whether or not they cooperate). Where more than onedevice or article is described in this disclosure (whether or not theycooperate), a single device or article may alternatively be used inplace of the more than one device or article that is described.Accordingly, functionality that is described as being possessed by morethan one device or article may alternatively be possessed by a singledevice or article. The functionality and/or the features of a singledevice that is described may be alternatively embodied by one or moreother devices that are described but are not explicitly described ashaving such functionality and/or features. Thus, other embodiments neednot include the described device itself, but rather can include the oneor more other devices that would, in those other embodiments, have suchfunctionality/features.

A description of an embodiment with several components or features doesnot imply that any particular one of such components and/or features isrequired. On the contrary, a variety of optional components aredescribed to illustrate the wide variety of possible embodiments of thepresent invention(s). Unless otherwise specified explicitly, nocomponent and/or feature is essential or required.

Further, although process steps, algorithms or the like may be describedor depicted in a sequential order, such processes may be configured towork in one or more different orders. In other words, any sequence ororder of steps that may be explicitly described or depicted does notnecessarily indicate a requirement that the steps be performed in thatorder. The steps of processes described in this disclosure may beperformed in any order practical. Further, some steps may be performedsimultaneously despite being described or implied as occurringnon-simultaneously (e.g., because one step is described after the otherstep). Moreover, the illustration of a process by its depiction in adrawing does not imply that the illustrated process is exclusive ofother variations and modifications, does not imply that the illustratedprocess or any of its steps is necessary to the invention, and does notimply that the illustrated process is preferred.

While the present invention has been illustrated by a description ofvarious embodiments and while these embodiments have been described inconsiderable detail, it is not the intention of the applicant torestrict or in any way limit the scope of the appended claims to suchdetail. Additional advantages and modifications will readily appear tothose skilled in the art. The invention in its broader aspects istherefore not limited to the specific details, representative apparatusand method, and illustrative examples shown and described. Accordingly,departures may be made from such details without departing from thespirit or scope of the general inventive concept.

The present disclosure provides, to one of ordinary skill in the art, anenabling description of several embodiments and/or inventions. Some ofthese embodiments and/or inventions may not be claimed in the presentapplication but may nevertheless be claimed in one or more continuingapplications that claim the benefit of priority of the presentapplication. Applicant reserves the right to file additionalapplications to pursue patents for subject matter that has beendisclosed and enabled but not claimed in the present application.

What is claimed is:
 1. A system comprising: a target object comprising afirst connector, the first connector comprising a first magneticportion; and a wearable device comprising a second connector, the secondconnector comprising a second magnetic portion, wherein the targetobject is configured in a solid three-dimensional shape, wherein thefirst magnetic portion is configured to connect magnetically to thesecond magnetic portion for releasably securing the target object to thewearable device, wherein, when connected magnetically to the secondmagnetic portion, the first magnetic portion is configured to releasefrom the second magnetic portion when the target object is struck. 2.The system of claim 1, wherein the wearable device is configured to bewearable by attaching to clothing or a body of a user.
 3. The system ofclaim 1, wherein the target object is at least 0.5 inches in itssmallest dimension.
 4. The system of claim 1, wherein the target objectis a solid figure.
 5. The system of claim 1, wherein the target objectcomprises at least one of the following solid shapes: a cube, a cuboid,a prism, a pyramid, a platonic solid, a torus, a cone, a truncated cone,a ring, a cylinder, a star, or a sphere.
 6. The system of claim 1,wherein the target object is a rigid or semi-rigid object.
 7. The systemof claim 1, wherein the target object is formed of a substantially rigidmaterial.
 8. The system of claim 1, wherein the target object comprisesa compressible material.
 9. The system of claim 1, wherein the targetobject comprises at least one of the following: a polystyrene material,injection-molded plastic, a polyethylene material, a foam material, apolyurethane material, a latex material, a silicone material, or anatural wood material.
 10. The system of claim 1, wherein the targetobject does not comprise fabric, cloth, or a flag.
 11. The system ofclaim 1, wherein the wearable device comprises a clip for attaching toclothing of a user.
 12. The system of claim 1, wherein the wearabledevice comprises at least one of: a belt, a glove, a bracelet, ananklet, and a wearable band.
 13. A system comprising: a wearable devicefor attaching to a user's clothing, the wearable device comprising: aflexible clip body having a first portion connected by a transversesection to a second portion, the first portion, transverse section, andthe second portion forming an interior space for receiving an edge ofclothing, a security stud connected to an interior side of the firstportion, the security stud comprising a stud shaft connected to a studhead that is wider than the stud shaft, a first opening in the secondportion for receiving the stud head and any portion of fabric in theinterior space when pressure is applied to bend the first portion andthe second portion toward each other, and a second opening, connected tothe first opening, for receiving the stud shaft to secure the securitystud and any portion of fabric in the interior space to the secondportion when the pressure applied to bend the first portion and thesecond portion toward each other is removed, wherein a width of thesecond opening is less than a width of the first opening; and a snap-ontarget object comprising a recess portion for receiving the firstportion of the wearable device to releasably secure the snap-on targetobject to the wearable device.
 14. A system comprising: a target objectcomprising a first connector; and a wearable device comprising a secondconnector, wherein the first connector is configured to connect to thesecond connector for releasably securing the target object to thewearable device, wherein the target object is configured in a solidthree-dimensional shape.
 15. The system of claim 14, wherein at leastone of the first connector and the second connector comprises one of thefollowing types of connecting means: hook-and-loop fasteners, buckles,clips, snaps, magnets, snap joints, or releasable adhesives.
 16. Thesystem of claim 14, wherein the target object is a snap-on targetobject.
 17. The system of claim 14, wherein the first connectorcomprises a recess portion corresponding to an edge portion of thesecond connector.
 18. The system of claim 14, wherein the firstconnector comprises a female mating portion configured to connectivelyengage a male mating portion of the second connector.
 19. The system ofclaim 14, wherein the first connector is configured to releasably engagethe second connector with a location fit or transition fit.
 20. Thesystem of claim 14, wherein the wearable device comprises a flexibleclip body for affixing the wearable device to an edge of clothing.